Critical Assassin, part 2 ?
For some ago I read a thread about a Critical Assassin, The guy who wrote that was only level 18 with his Critical Assassin on that time, and he said that the build was not done.
This was what he wrote:
Ok, bearing in mind that my assassin is still level 18 and doesn't have the right runes, this seems to work well :P
Skills
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Jagged strike
Wild Strike
Critical Strike
Vipers Defense
Critical Eye
Way of perfection
Shadow refuge (or whatever you want :P)
Res Siggie
Att points
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13 in Critical attacks (that way you benefit from the +3 energy per critical)
8-9 in shadow skills (makes way of perfection last longer and do more good)
13-14 In Dagger mastery (sup rune if you can get one :P)
The logic of this is that with 13 in critical and with critical eye up you get just under 20% chance to score a critical (seems to happen a lot more often than that though I'd say). You gain a healthy amount of energy back per critical and with way of perfection up you get some nice health back too.
You cause a conditions from the word go, followed by a great stance remover (love it ) and finally a huge spike in the way of critical attack which guarentees you most of your energy back, nice bit of health (with the enchants up) and strikes for huge damage.
When things get hetic, teleport around like a madman using vipers defense to cause widescale poisoising to all.
Refuge I just have in their in case things get sticky, +8 regen isn't to be laughed at even if it only lasts 4 seconds.
Not sure what elite I would use yet as I haven't seen em all but any suggestions (and where to get it) would be useful.
What do you all think?
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I would love to see the finsh version of this build, because I wanna make my Assassin to a Critical Assassin. So plz if you wrote about Critical Assassin pls post the real(100% complete) build here.
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